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System shock 2 loot mod
System shock 2 loot mod






May not be compatible with other mods overwriting the same character bonuses Version: 1.1.4 It will not overwrite character bonus values anymore. Changed the way bonues are given to respawned players: Fixed a reported crash with the new potion Fixed character inventory bonus bug when using jetpack mod Version: 1.1.5 Added filters to on_entity_died and on_player_mined_entity events Version: 1.1.6 Fixed a reported crash with tag editor button Fixed xp potions giving too much XP Version: 1.1.7 Fixed that using jetpack was resetting speed potion effect Fixed a reported crash with player list tag editor button Added german localization strings, thanks to Selyria Version: 1.1.8 Critical hit chance mod setting now working on decimal numbers from 0.1 to 3.0 (default 0.5 - UPDATE your current game!) Fixed missing use of critical chance mod setting. Fixed a reported crash with modded vehicle equipment and grid. Added remote interface to get potions list Version: 1.1.9 Added a new potion if death curses mod is installed: the curse cure potion Fixed level up potion giving too much XP Critical hit visual effects will only spawn each 90 ticks (avoid UPS drop). Fixed XP reset was not resetting player bonuses All abilities may be disabled on mod options, if bonus values are set to zero Version: 1.2.1 New ability: Magic! (may release a shock, slowdown or poison on enemy killed) Added player current HP on the RPG player gui

system shock 2 loot mod

Fixed a reported crash with picker distance high values Fixed a crash on rocket launch Version: 1.3.0 Commands added to console only, not on tag editor anymore Version: 1.3.1 Player tag editor (suffix name) on a upper-right button

system shock 2 loot mod

Magic tweaked for close targets to avoid self damage Version: 1.3.2 jetpack mod: removed previous routines as the mod has its own bonuses control Version: 1.3.3








System shock 2 loot mod